Baby Shark World for Kids
A flagship kids service with embedded games and a larger delivery surface.
UnityAndroidiOS
I split the work by context so each page can stay clearer: company delivery, personal products, and open-source releases.
Products shipped through company teams, platform work, and client delivery.
Independent apps, side projects, and services built outside company work.
Reusable public components, libraries, and developer-facing tools.
A flagship kids service with embedded games and a larger delivery surface.
A membership SDK connecting Unity clients with account, purchase, and product flows.
A Unity SDK for streaming playback, integrations, and customer deployments.