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NexPlayerLead engineercommercial

NexPlayer SDK for Unity

NexPlayer SDK for Unity is a cross-platform video streaming SDK that brings native playback capabilities into Unity projects for customer products and enterprise integrations.

UnityAndroidiOS
Role

Lead engineer for the Unity SDK

Problem

The SDK needed to support video playback features, third-party integrations, and customer-specific requirements while staying maintainable across Unity, Android, and iOS environments.

What I built
  • The Unity plugin architecture connecting Unity APIs with native playback engines.
  • Integration points for third-party solutions and customer-specific playback requirements.
  • Sample projects, packaging structure, and delivery materials for customer adoption.
My contribution
  • Led feature development and architectural decisions for the Unity SDK layer.
  • Integrated native Android and iOS playback capabilities into Unity-facing APIs.
  • Supported customer delivery by preparing sample code, documentation, and reusable package structures.
  • Balanced new feature work with maintainability across multiple platform targets.
Result
  • Improved the SDK foundation for future integrations.
  • Made customer adoption easier through clearer integration paths.
  • Expanded the Unity-side product surface without losing maintainability.
  • Supported enterprise streaming use cases through a more reusable Unity plugin structure.
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