JYjinyoung.dev

I turn ideas into real products, and now I'm building with AI for what comes next

Career

Leading teams building platforms shipping products

2024.04 ~

Engineering Team Lead at The Pinkfong Company

2021.04 ~ 2024.04

Lead Software Engineer at The Pinkfong Company

2020.03 ~ 2021.04

Software Engineer at The Pinkfong Company

2018.12 ~ 2020.03

Software Engineer at Unity Technologies

View full career timeline
Products

A growing shelf for personal apps and shipped products.

Baby Shark World for Kids

Baby Shark World for Kids

This app is the company representative platform app, the number of people participating in the project is 10 or more I was in charge of the technical lead of the game part and I was responsible for managing the games in the app so that they could be included successfully Spent a lot of time researching and developing, The lead role of the game development part and to intergrate iOS native and Android Native Unity games

UnityAndroidiOS
Baby Shark Coloring Book

Baby Shark Coloring Book

Participated in Baby Shark Coloring Book project, Implemented some features like Sound manager part to regulate some multiple sound effects and background music volumes with users save values and Implemented SNS share feature, a little bit UGUI development and research to make non game app with Unity

UnityAndroidiOS
Pinkfong Plus Membership service

Pinkfong Plus Membership service

Developing a pinkfong membership client SDK for Unity Platforms using Unity plugin interface and each native sdks (Android, iOS ) pinkfong Membership service enable to provide On/offline service connection and member management and it could provide own digital products and services such as coupon codes and support Multi-platform use of digital products available

UnityAndroidiOSSDK
Snow AR camera platform project

Snow AR camera platform project

Participated Snow AR camera platfrom project and developed Android camera features using unity native plugins

UnityAndroid
KT Narle app project

KT Narle app project

In order to optimize the customer’s app, developed to building a system to test the complexity of each screen (custom unity editor development)

UnityAndroid
BTS World Project

BTS World Project

Developed for special Unity SDK for BTS World Game (consortium project), Role: PM and Lead Engineer - Feature development - Product preparation and documentation, supply to customer

UnityAndroidiOS
Browse all products
Blog

Technical notes, product lessons, and things worth remembering.

Sep 15, 2025 · 3 min read

Google Play 16KB Page Size Policy and How to Prepare in Unity

# 📱 Google Play 16KB Page Size Policy and How to Prepare in Unity ## 1. What’s Changing? Starting with **Android 15**, some devices now use a **16KB memory page size** instead of the traditional 4KB. From **Novem...

Unity
Jul 22, 2025 · 2 min read

What' is the mediapipe and Possible to use with unity

# 📌 What is MediaPipe? **MediaPipe** is a cross-platform, real-time machine learning framework developed by **Google**. It is mainly used for recognizing elements such as **human motion**, **hands**, and **faces** fr...

UnityMediapipe
May 02, 2025 · 1 min read

Building an AI Story App with ChatGPT and Unity

I’ve been thinking for a while about what kind of AI service I could create using ChatGPT and Unity. I wanted to learn more about AI naturally through the development process. So, I decided to build an app that generate...

UnityAI
Jul 14, 2024 · 1 min read

How to set up ios target using Unity resolver

Currenlty I am using some iOS Native Sdks using Unity resolver and Cocopods There were one requeiments after build from unity edtor , it should set antoher iOS target not app's target Firebase and Adsmob's native sdk mo...

Unity
See all posts