CommercialProject
11 posts
Baby Shark World

Baby Shark World for Kids This app is the company’s representative platform app, the number of people participating in the project is 10 or more. I was in charge of the technical lead of the game part and I was responsible for managing the games in the app so that they could be included successfully https://apps.apple.com/us/app/id1596897739 Implemented some features Unity library integration to ios(Unity as a library) Spent a lot of time researching and developing, The lead role of the game de…

Pinkfong Plus Membership service sdk development

Developing a pinkfong membership client SDK for Unity Platforms using Unity plugin interface and each native sdks (Android, iOS ) pinkfong Membership service enable to provide On/offline service connection and member management and it could provide own digital products and services such as coupon codes and support Multi-platform use of digital products available Pinkfong membership SDK Components Authentication: OAuth2.0 API In-app purchases : google billing and iOS IAP UI :Custom UI using many…

NexPlayer SDK for Android

Mobile live streaming player SDK development for android Developed SDK sample codes (android/ NDK / JAVA/ JNI/C/C ++) Developed many script files to build auto packaging system (jenkins / docker / shell Script) Maintain and porting work for Android SDK (between native player engine layer c/c++ and JAVA layer using JNI

NexPlayer SDK for iOS

Lead Engineering NexPlayer for iOS SDK The main works are customer support, Integration with multiple global company’s solutions (ex Google,Dolby) maintenance of the SDK, and development of new features Mobile live streaming player SDK development for iOS Developed SDK Sample codes object c and swift both Developed third party integration works (VAST / VPAID / FreeWheel) Developed AVPlayer integration work (Avplayer,airplay) Maintain and porting work for iOS SDK (between native player engine (c…

NexPlayer SDK for window UWP

Mobile live streaming player SDK Development for Windows 10 & UWP Platforms (C# / c/c++) Developed SDK sample codes for windows 10 app Developed caption renderer modules in c# (CEA 608 , CEA708 , WEBVTT) Developed a packaging system with VSIX.

NexPlayer SDK for Unity

Lead Engineering NexPlayer for Unity SDK The main works are customer support, development for new features and Integrate with 3rd party’s solutions and build a whole architecture Major technologies Unity Native Plug-in interface Video Texture Development with metal ,openGL Shader Development Demo : https://github.com/NexPlayer/NexPlayer_Unity_Plugin

BTS World Project

BTS WORLD project Developed for special Unity SDK for BTS World Game (consortium project) Role: PM and Lead Software Engineer - Feature development - Product preparation and documentation, supply to customer Releated post : https://btsw.netmarble.com/en/home

KT Narle app project

KT Narle app project In order to optimize the customer’s app developed to building a system to test the complexity of each screen (custom unity editor development) Releated post : https://blog.kt.com/1329

Snow AR camera platform project

Snow AR camera platform project Developed Android camera features using unity native plugins

Snow AR camera platform project

Snow AR camera platform project Developed Android camera features using unity native plugins

Baby Shark Coloring Book

Baby Shark Coloring Book Participated in the coloring project, implemented some features Implemented sound manager API to regulate some multiple sound effects and background music volumes with users save values Implemented SNS share feature for final output UGUI development and research to make non game app with Unity E.g TAP UI Custom Scroll Rect Image cashing mechanism Facebook SDK Implementation Android - https://play.google.com/store/apps/details?id=kr.co.smartstudy.babysharkcoloring_andro…