Hello,
my name is
Derrick.

I'm a Software Engineer |

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Google Play 16KB Page Size Policy and How to Prepare in Unity

📱 Google Play 16KB Page Size Policy and How to Prepare in Unity 1. What’s Changing? Starting with Android 15, some devices now use a 16KB memory page size instead of the traditional 4KB. From November 1, 2025, all new apps and updates targeting Android 15 or higher on Google Play must support 16KB page sizes. Why It Matters 🚀 App launch speed: up to 30% faster 🔋 Battery efficiency: about 4.5% improvement 📸 Camera app startup: 4.5–6.6% faster ⚡ Device boot time: ~8% faster 2. Impact on Unity Pro…

What' is the mediapipe and Possible to use with unity

📌 What is MediaPipe? MediaPipe is a cross-platform, real-time machine learning framework developed by Google. It is mainly used for recognizing elements such as human motion, hands, and faces from live video streams. 🔍 Key Features of MediaPipe 🤚 Hand Tracking – Recognizes finger joints 🧍‍♂️ Pose Estimation – Tracks 33 body landmarks 😀 Face Mesh – Detects 468 facial landmarks 📦 Object Detection – Identifies and tracks objects Thanks to its high performance and real-time processing, it’s ideal for:…

Building an AI Story App with ChatGPT and Unity

I’ve been thinking for a while about what kind of AI service I could create using ChatGPT and Unity. I wanted to learn more about AI naturally through the development process. So, I decided to build an app that generates children’s stories or narratives based on a few keywords and user inputs.

How to set up ios target using Unity resolver

Currenlty I am using some iOS Native Sdks using Unity resolver and Cocopods There were one requeiments after build from unity edtor , it should set antoher iOS target not app’s target Firebase and Adsmob’s native sdk modules are composed by Unity Resolver The module’s target can be found in the API below, as shown in the unity resolver guide. However, the order must be It should be between 40 and 50   https://github.com/googlesamples/unity-jar-resolver