How to set up ios target using Unity resolver
Currenlty I am using some iOS Native Sdks using Unity resolver and Cocopods
There were one requeiments after build from unity edtor , it should set antoher iOS target not app’s target Firebase and Adsmob’s native sdk modules are composed by Unity Resolver The module’s target can be found in the API below, as shown in the unity resolver guide.
However, the order must be It should be between 40 and 50
https://github.com/googlesamples/unity-jar-resolver